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− | === Items === |
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− | {| class="wikitable" |
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− | !Name |
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− | !Type |
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− | !Use Time |
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− | !Effect |
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− | !Stack Size |
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− | |- |
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− | |(Large) Shield |
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− | Potion |
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− | |Consumable |
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− | Shield |
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− | |5 Sec |
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− | |Adds 50% Shield up to 100% |
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− | |2 |
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− | |- |
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− | |Small Shield |
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− | Potion |
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− | |Consumable |
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− | Shield |
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− | |1.5 Sec |
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− | |Adds 25% Shield up to 50% |
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− | |4 |
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− | |- |
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− | |Bandage |
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− | |Consumable |
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− | Healing |
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− | |2.5 Sec |
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− | |Heals 25% Health up to 75% |
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− | |10 |
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− | |- |
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− | |Medkit |
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− | |Consumable |
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− | Healing |
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− | |5 Sec |
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− | |Heals 100% Health |
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− | |2 |
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− | |- |
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− | |Grenade |
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− | |Consumeable |
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− | Weapon |
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− | |2 Seconds |
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− | |Damages nearby players |
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− | on explode |
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− | |9 |
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− | |- |
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− | |Impulse Grenade |
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− | |Consumable |
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− | Weapon |
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− | |1 Second |
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− | |Pushes nearby players away |
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− | |9 |
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− | |} |
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− | Smoke Grenade |
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=== Snipers === |
=== Snipers === |
Revision as of 15:13, 10 April 2018
This article is a stub. You can help ZombsRoyale.io Wiki by expanding it. |
Weapons in ZombsRoyale.io are items used to attack hostiles.
Automatic Weapons
Name | Type | Damage | Spread | Speed | Ammo Type | Bullet Reach |
---|---|---|---|---|---|---|
Assault Rifle | Normal | Med | Low | Fast | Medium | Med++ |
Scar | Normal | Med | Low | Fast | Medium | High |
AR-15 | Normal | Med | Low | Fast | Medium | Med++ |
Shotguns
Name | Type | Damage | Spread | Speed | Ammo Type | Bullet Reach | ||
---|---|---|---|---|---|---|---|---|
Pump Shotgun | Shotgun | Low
(extreme if all bullets hit) |
Med | Slow | Shotgun | Short+++ | ||
Tactical Shotgun | Shotgun | Low
(extreme if all bullets hit) |
Med+ | Med | Shotgun | Med |
Snipers
Name | Type | Damage | Spread | Speed | Ammo Type | Zoom Distance | Bullet Reach |
---|---|---|---|---|---|---|---|
Hunting
Rifle |
Sniper | Med | No Spread | Slow | Large | Medium | Far |
Bolt Action
Sniper |
Sniper | High | No Spread | Slow | Large | Medium+ | Far |
Semi Auto
Sniper |
Semi Auto
Sniper |
High | Very Low | Med | Large | Medium | Far |
VSS | Sniper | High | No Spread | Medium+ | Large | Medium+ | Far |
Pistols
Name | Type | Damage | Spread | Speed | Ammo Type | Bullet Reach |
---|---|---|---|---|---|---|
Pistol | Pistol | Low++ | Very Low | Quick | Small | Med |
Dual Pistols | Pistol | Low++ | Very Low
Fires 2 Bullets |
Quick | Small | Med |
Revolver | Pistol | Med | Very Low | Med++ | Small | Med |
Other
Name | Type | Damage | Spread | Speed | Ammo Type | Reach | Ability |
---|---|---|---|---|---|---|---|
RPG | RPG | High | No Spread | Slow
Slow Bullet |
Large | Med | Explodes on impact
Dealing an AoE |
Shuriken | Other | Med | No Spread | Med | Not Refillable | Short++ | Shoots 5 Shurikens |
Notes
- If the player has Less than 3 Shurikens it will fire the number of Shurikens the player has
- The Pulse Grenade Can Push the player through a wall
- Bolt Action Snipers Deal About 70 Damage and give a bit of Zooming out so they are a great weapon for detecting players and fighting them if ranged combat
- Some of the information has to be confirmed