ZombsRoyale.io Wiki
Tag: Visual edit
(I updated the name.)
Tag: Visual edit
Line 1: Line 1:
The SMG is a weapon in Zombsroyale.io. It shoots like any other auto but has less range.
+
The MP5 is a weapon in Zombsroyale.io. It shoots like any other auto but has less range.
   
 
== Strategy ==
 
== Strategy ==
Line 6: Line 6:
 
* Weak Against: Usually ARs and the [[Tommy Gun]], Snipers, and the [[Minigun]].
 
* Weak Against: Usually ARs and the [[Tommy Gun]], Snipers, and the [[Minigun]].
   
=== Info on SMG ===
+
=== Info on MP5 ===
The SMG is a close-combat weapon, good for fights inside buildings, and other close-range battles.
+
The MP5 is a close-combat weapon, good for fights inside buildings, and other close-range battles.
   
=== Using SMG ===
+
=== Using MP5 ===
 
This weapon is a great farming tool in Building Blocks. As you can easily farm off the trees with your fast ROF and pick up the dropped wood from it. You can also have a whole team of SMGs and quickly rip apart enemy forts and spray the enemies behind the fort to death.
 
This weapon is a great farming tool in Building Blocks. As you can easily farm off the trees with your fast ROF and pick up the dropped wood from it. You can also have a whole team of SMGs and quickly rip apart enemy forts and spray the enemies behind the fort to death.
   
 
Unlike most low range weapons, this can match up to an RPG. It's range is long enough for it to dodge and hit the RPG at the same time. The further reach of the bullets means you don't have to get close and have a harder time dodging the rockets. [[Flamethrower|Flamethrowers]], [[Shotgun|Shotguns]] and some [[Pistols]] will also have a hard time against you.
 
Unlike most low range weapons, this can match up to an RPG. It's range is long enough for it to dodge and hit the RPG at the same time. The further reach of the bullets means you don't have to get close and have a harder time dodging the rockets. [[Flamethrower|Flamethrowers]], [[Shotgun|Shotguns]] and some [[Pistols]] will also have a hard time against you.
   
The SMG can match up to [[AR-15|AR-15s]] and [[SCAR|SCARs]] at close range. As they will have a much harder time than you at this point. You may chase them into houses and quickly kill them. Make sure to drink potions when doing this, as you may get hit due to the high ROF.
+
The MP5 can match up to [[AR-15|AR-15s]] and [[SCAR|SCARs]] at close range. As they will have a much harder time than you at this point. You may chase them into houses and quickly kill them. Make sure to drink potions when doing this, as you may get hit due to the high ROF.
   
 
You may also tear apart players with your very fast ROF when they are in a very small house. This should be avoided generally as they may have RPGs, if you want to do it, have full shields and health to take the rocket hit. Run if they use an RPG.
 
You may also tear apart players with your very fast ROF when they are in a very small house. This should be avoided generally as they may have RPGs, if you want to do it, have full shields and health to take the rocket hit. Run if they use an RPG.
   
=== Fighting SMG ===
+
=== Fighting MP5 ===
Most ARs can fight an SMG very well. Assault Rifles and Tommies can face the SMG with their long range. Using the AR-15 will take down the SMG for sure, you have an extremely long range and with the SMG's short stream of bullets, they are helpless and you will be safe from getting hit. If the SMG gets close and you can't get away fast enough, you may have to fight to the death.
+
Most ARs can fight an MP5 very well. Assault Rifles and Tommies can face the MP5 with their long range. Using the AR-15 will take down the MP5 for sure, you have an extremely long range and with the MP5's short stream of bullets, they are helpless and you will be safe from getting hit. If the MP5 gets close and you can't get away fast enough, you may have to fight to the death.
   
SMGs are easy to take out with Shotguns if you use it correctly. Shotguns should only be used to destroy SMGs when in a small area such as a house where the bullets will have a much higher chance of touching the SMG. In an open wide field, SMGs should be avoided when using Shotguns, as they will use their range to easily take you out ([[Tactical Shotgun|Tactical Shotguns]]<nowiki/> will have an easier time with this, but SMGs still have a longer range). In house combat can also be dangerous, if you don't have any other weapons, if your Shotgun is getting prepared for the next shot, move around constantly to prevent many bullets from hitting you easily.
+
MP5s are easy to take out with Shotguns if you use it correctly. Shotguns should only be used to destroy MP5s when in a small area such as a house where the bullets will have a much higher chance of touching the MP5. In an open wide field, MP5s should be avoided when using Shotguns, as they will use their range to easily take you out ([[Tactical Shotgun|Tactical Shotguns]]<nowiki/> will have an easier time with this, but MP5s still have a longer range). In house combat can also be dangerous, if you don't have any other weapons, if your Shotgun is getting prepared for the next shot, move around constantly to prevent many bullets from hitting you easily.
   
Using RPG to counter an SMG is not like fighting a Shotgun or Flamethrower, as SMGs have the longest range of all close-combat weapons and the stream of bullets can reach far enough to give the SMG enough space to dodge the rockets.
+
Using RPG to counter an MP5 is not like fighting a Shotgun or Flamethrower, as MP5s have the longest range of all close-combat weapons and the stream of bullets can reach far enough to give the MP5 enough space to dodge the rockets.
   
Miniguns are great against SMGs at a long distance, but is weak against it at close range as SMGs deal more damage than Miniguns if their level is high enough.
+
Miniguns are great against MP5s at a long distance, but is weak against it at close range as MP5s deal more damage than Miniguns if their level is high enough.
   
Using the [[SMG (Burst)]] would mean you would have to battle to the death with the SMGs. If you are both at full health, the winner would be random.
+
Using the [[SMG (Burst)|Uzi]] would mean you would have to battle to the death with the SMGs. If you are both at full health, the winner would be random.
   
Snipers, although having a longer range than the SMG, can still be defeated. You must stay out of it's range, as they will probably start shooting at you if spotted. Players with a sniper in their hands is moderately slower than SMG wielders, this will allow the SMG to get close and triumph over you as they shoot much faster. Try to pick off one that seems as it was hit a lot and severely damaged, then finish it with a sniper hit, as a miss or a weak hit will alert your position to the SMG (use [[Bolt-Action Sniper|Bolt-Action Snipers]] to increase the chances of victory).
+
Snipers, although having a longer range than the MP5, can still be defeated. You must stay out of it's range, as they will probably start shooting at you if spotted. Players with a sniper in their hands is moderately slower than MP5 wielders, this will allow the MP5 to get close and triumph over you as they shoot much faster. Try to pick off one that seems as it was hit a lot and severely damaged, then finish it with a sniper hit, as a miss or a weak hit will alert your position to the MP5 (use [[Bolt-Action Sniper|Bolt-Action Snipers]] to increase the chances of victory).
   
 
== Trivia ==
 
== Trivia ==

Revision as of 20:47, 24 October 2018

The MP5 is a weapon in Zombsroyale.io. It shoots like any other auto but has less range.

Strategy

Info on MP5

The MP5 is a close-combat weapon, good for fights inside buildings, and other close-range battles.

Using MP5

This weapon is a great farming tool in Building Blocks. As you can easily farm off the trees with your fast ROF and pick up the dropped wood from it. You can also have a whole team of SMGs and quickly rip apart enemy forts and spray the enemies behind the fort to death.

Unlike most low range weapons, this can match up to an RPG. It's range is long enough for it to dodge and hit the RPG at the same time. The further reach of the bullets means you don't have to get close and have a harder time dodging the rockets. Flamethrowers, Shotguns and some Pistols will also have a hard time against you.

The MP5 can match up to AR-15s and SCARs at close range. As they will have a much harder time than you at this point. You may chase them into houses and quickly kill them. Make sure to drink potions when doing this, as you may get hit due to the high ROF.

You may also tear apart players with your very fast ROF when they are in a very small house. This should be avoided generally as they may have RPGs, if you want to do it, have full shields and health to take the rocket hit. Run if they use an RPG.

Fighting MP5

Most ARs can fight an MP5 very well. Assault Rifles and Tommies can face the MP5 with their long range. Using the AR-15 will take down the MP5 for sure, you have an extremely long range and with the MP5's short stream of bullets, they are helpless and you will be safe from getting hit. If the MP5 gets close and you can't get away fast enough, you may have to fight to the death.

MP5s are easy to take out with Shotguns if you use it correctly. Shotguns should only be used to destroy MP5s when in a small area such as a house where the bullets will have a much higher chance of touching the MP5. In an open wide field, MP5s should be avoided when using Shotguns, as they will use their range to easily take you out (Tactical Shotguns will have an easier time with this, but MP5s still have a longer range). In house combat can also be dangerous, if you don't have any other weapons, if your Shotgun is getting prepared for the next shot, move around constantly to prevent many bullets from hitting you easily.

Using RPG to counter an MP5 is not like fighting a Shotgun or Flamethrower, as MP5s have the longest range of all close-combat weapons and the stream of bullets can reach far enough to give the MP5 enough space to dodge the rockets.

Miniguns are great against MP5s at a long distance, but is weak against it at close range as MP5s deal more damage than Miniguns if their level is high enough.

Using the Uzi would mean you would have to battle to the death with the SMGs. If you are both at full health, the winner would be random.

Snipers, although having a longer range than the MP5, can still be defeated. You must stay out of it's range, as they will probably start shooting at you if spotted. Players with a sniper in their hands is moderately slower than MP5 wielders, this will allow the MP5 to get close and triumph over you as they shoot much faster. Try to pick off one that seems as it was hit a lot and severely damaged, then finish it with a sniper hit, as a miss or a weak hit will alert your position to the MP5 (use Bolt-Action Snipers to increase the chances of victory).

Trivia

  • It has the longest range of all close combat weapons.
  • It is also the fastest firing weapon in the game, this may not be true as it's burst counterpart can shoot just as fast.